• drspawndisaster@sh.itjust.works
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        6 days ago

        Mods are tricky. The short answer is yes, absolutely*

        The long answer is that youll have to read up on how compatibility layers like Wine work before being able to do everything you can do with windows on a Linux OS modding-wise. Long story short you just kinda stick them in the same instance, and it will all work pretty much perfectly. It’s more work though. Also in my experience MO2 crashes if run outside of Gaming Mode on my deck.

        Nexus mods is, however, making a mod manager that supports Linux right out of the box, so we may not even have to worry about that anymore soon. I think it supports stardew valley already, next is cyberpunk 2077, and Bethesda rpgs are on the list to be added too.

        In my experience, I’ve installed wabbajack mod lists for skyrim and fallout 4 and new vegas if I remember right, and they all work great. The instructions might seem a little janky, but they work. I’ve also made my own lists and followed manual modpack guides like Below Zero for fallout 4 Frost and it turned out great.

  • overload@sopuli.xyz
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    7 days ago

    LTT describes that the XBOX team have also trimmed down 2GB of W11 desktop bloat with this and have attempted to make the W11 experience more similar to a console. I’m curious to follow this. I’d imagine Microsoft are a bit intimidated by the fact that SteamOS is a better handheld gaming OS than Windows. Obviously this must have been in the pipeline for a long time now.

    • pycorax@lemmy.world
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      7 days ago

      I would be interested if it also supported quick resume from sleep like the Deck does. Imo that’s the killer SteamOS feature that’s keeping Windows alternatives from being even a consideration.

      • overload@sopuli.xyz
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        7 days ago

        If they can’t do that then this thing is kind of DOA. I’ve just assumed for some reason that this is what they’re doing.

        • dubyakay@lemmy.ca
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          6 days ago

          But what for? Nothing makes it better, even if you would get this equivalent feature.

          • sheogorath@lemmy.world
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            6 days ago

            I have an Xbox Series S for my little one and Direct Resume is such a nice QoL feature. Having 8 games always ready and only takes 3 seconds to resume even after you turned off and unplug the console is very useful. There’s some games on my handheld PC I didn’t bother playing since launching it can take a long time.

            • dubyakay@lemmy.ca
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              6 days ago

              Right. But I meant if SteamOS or Bazzite had that feature already for the ROG Ally, why reinstall an objectively worse OS when it also gains that feature?

              I may be misunderstanding something.

              • sheogorath@lemmy.world
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                6 days ago

                Nope, Bazzite or SteamOS doesn’t have that functionality.

                Here’s a video showing how it works. If they managed to put this on Windows I’d be very tempted.

                https://youtu.be/L4L9pArceAE

                Mind that this is different from pausing the game. The OS is suspending the game state into the disk, so it’s more similar to emulator snapshots functionality.

          • pycorax@lemmy.world
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            6 days ago

            Compatibility for one. Also unpopular opinion here, but I actually like Windows and use it on my main desktop. So having everything run the same thing does add some conveniences. The only thing I really like about SteamOS right now is really just the battery life and the quick resume from sleep. If Windows gets those through this initiative, then I don’t really have any reason to stick with SteamOS.

  • smeg@feddit.uk
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    7 days ago

    hide away the complexity of Windows

    for 720p gaming

    the ability to log in via the Windows lockscreen with your controller

    Seems like they’ve finally taken some notes from the Steam Deck, interested to see if they can actually make something decent. It seems unlikely, but I’m still interested!

  • drspawndisaster@sh.itjust.works
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    6 days ago

    And yet, they still think they’re too good to put track pads on it.

    I don’t think these companies are aware that what made the deck popular was it knew what it was and that it had a lot to prove, and so it featured a very focused design that differentiated it from PCs as a worthwhile form factor, but also provided methods for adding compatibility to just about any game, and thus allowed it to compensate for being in a form factor that is just sometimes inherently inconvenient for PC gaming. It wasn’t just a gaming pc with an Xbox controller taped to it, which this is.

  • audaxdreik@pawb.social
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    7 days ago

    I suspect handhelds are going to be the future for awhile now. It’s not just out of a growing demand or simply because portable graphics processing and battery power have improved (although those factors do help) but it’s another chance to:

    1. Push locked hardware
    2. Funnel to controlled storefronts
    3. Bring down and moderate the increasingly unsustainable AAA development costs

    Those first two aren’t particularly surprising, they’re the key elements that Nintendo has honed in on while Sony and particularly Microsoft continue to struggle. Microsoft feels like they’ve just left XBox to languish while they focus on Game Pass as a means to ensnare you into their economy which is why they’re first down this path, but I think Sony will follow shortly. In an ideal world, I’d love to see Sony get back to hardware manufacturing with a Vita like device you could load Linux/SteamOS onto. Vita was a great little product, done so dirty. EDIT: I know the Portal exists, but that’s mostly just a dumb receiver as far as I understand it. Still, they’re already not too far off … come on guys, just a little further.

    But moreover it’s that last point, really. It’s hard to continue to push out these extraordinarily big budget, bordering on AAAA (lol) territory games that continue to flop. I know the Switch 2 is already doing stuff like Cyberpunk 2077, but that stuff can still be hell on battery life as well as requiring lower resolution and lowered visuals in portable mode.

    I feel like Nintendo is making a big mistake pushing that 4K60 envelope with the Switch 2, although I see why they made that maneuver. The Switch was perpetually underpowered and they felt the need to close that gap, but they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title. Also, I just want to generally point this out, Nintendo suffers from needing to up the stakes. It’s what lead to Mario Galaxy being such a grand adventure, then Odyssey going even bigger than that. Now we have Kart World because … gotta get bigger than 8 Deluxe somehow I guess.

    I don’t know what any of this means or where it’s going, I just wanted to try and call out some of these observations. Turbulent times ahead, I don’t know that anyone really knows what the next 2-3 years will look like.

    • samus12345@sh.itjust.works
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      6 days ago

      I know the Switch 2 is already doing stuff like Cyberpunk 2077

      It’s 4 1/2 years old and already runs on other handhelds. Not really an impressive feat.

      they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title.

      Yeah, I read that they only released something like 22 original titles in the 8 years the Switch has been around. That’s not counting any ports, remasters, and the like, which make up a hefty chunk of their Switch releases. They got away with it before because so few people had a Wii U, but they need to up their game to make the Switch 2 appealing to the masses, especially with the high price tag. It’s not a promising start, with announced titles being Donkey Kong Bananza (which looks great) and a whole bunch of Switch 1 upsells, including Metroid Prime 4, which will be released for both consoles. Feels like they’re trying to cannibalize their Switch 1 releases the way they did their Wii U ones, but 150 million Switches were sold. People already played these games if they were interested in them.

    • ampersandrew@lemmy.world
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      7 days ago

      I sincerely doubt that this device will satisfy criteria #1 or #2, unless you’ve got a generous definition for #2.

  • sramder@lemmy.world
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    7 days ago

    Anyone member when IBM decided it was an “ideas company” or some bullshit like that?

    I mean, they still make more than I do, but when was the last time anybody thought of IBM?

    • Zorque@lemmy.world
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      7 days ago

      For consumer electronics? Probably a long time. For industrial applications? Quite often.

      • sramder@lemmy.world
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        7 days ago

        That’s true, it took them 10-15 years but they built a huge service business. I was specifically referring to the loss of the desktop market to the “clones” which has a rough equivalence.

        It was more of a cheap shot than a serious prediction ☺️ As long as MS controls the licensing and software this is a completely logical move.

  • RightHandOfIkaros@lemmy.world
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    7 days ago

    If I had more disposable income I would probably get one, but the global economy is so garbage right now I can barely afford my basic utilities.

  • nostalgicgamerz@lemmy.world
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    7 days ago

    Needs to provide FSR 4 to compete with Switch 2.

    The fact that it’s the first handheld to get DLSS is bullahity

    • vividspecter@lemm.ee
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      7 days ago

      Needs to provide FSR 4 to compete with Switch 2.

      It can’t unless FSR4 is backported to RDNA2/3. There’s some work on Linux to do that, but there is a significant performance hit at the moment.

  • k1ck455kc@sh.itjust.works
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    7 days ago

    This will likely only play pc games… And that is the big disappointment.

    Who cares? We already have pc gaming handhelds. Unless this is subsidized to hell so it beats all other pricepoints… why should anyone care?

    If my xbox library was made mobile… That would be something new and worthwhile. NO, I DONT WANT TO STREAM. I cant always stream on a handheld either. I want to possess my games!(As much as i can anyways)

    Xbox will be disappointed by the sales of this handheld and might give up on their own that could play the xbox library locally. If they do that their next generation is screwed. Lets see how this plays out.

    • ampersandrew@lemmy.world
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      7 days ago

      They have given up on their own handheld. And why wouldn’t you prefer the PC library when it’s so much larger? The appeal to this device at this point is that the new UI is better for the handheld use case than desktop Windows.

      • k1ck455kc@sh.itjust.works
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        7 days ago

        Its not that i dont prefer the PC library, its that there are already dozens of other handhelds that play PC games already.

        So then the UI is the sole reason people should want this device?

        I see no reason why this UI shouldnt also work on the plethora of other windows handhelds in the market currently. This leaves nothing new for this device to offer… Unless its really cheap.

        • ampersandrew@lemmy.world
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          7 days ago

          At least at first, it will be the only handheld running this version of Windows. So maybe after a year or two, it won’t be all that unique, true, but a year or two is a long time at the rate these handhelds are advancing.

          • k1ck455kc@sh.itjust.works
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            7 days ago

            What a weak sell then, i understand your point, i just wish Xbox came out swinging with a compatibility layer for the Xbox game library. A portable device with that capability would have the potential to put them back on top.

            Instead we get a less bad version of windows, that will likely be inferior to its direct competitor(steamOS) anyways, sans the ability to play a few multiplayer games.

            I see no reason to believe it wont be.

            • ampersandrew@lemmy.world
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              7 days ago

              i just wish Xbox came out swinging with a compatibility layer for the Xbox game library

              Though not officially announced, signs of that are appearing already, including a hint or two in the speech of the conference.

              And for plenty of people, being able to play live service games that don’t work on SteamOS, with a UI that’s almost as good finally, will be enough.

              • k1ck455kc@sh.itjust.works
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                7 days ago

                Is it good enough for you? Is that why you will get it? Where are these people you speak of…?

                I highly doubt there are enough people that want that super particular use case to make this particular handheld stand out at all, especially ones that didnt meet their needs with another handheld already.

                • ampersandrew@lemmy.world
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                  7 days ago

                  I hate live service games and Windows, so no, this device is not for me, but those are also the most popular games on the market by a wide margin. Despite how awful the Windows experience is today, there’s still one Windows handheld sold for every two Steam Decks. That situation can only improve with a version of Windows designed for handhelds.

    • PacMan@sh.itjust.works
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      7 days ago

      I still think the real XBox handheld is another 2-5 years out. This is Microsoft dipping their toes in the water and the ROC is a great system to start that partnership

      • ampersarnie@lemmy.world
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        6 days ago

        Steam Deck appreciator myself and this does seem like a good starting point for Xbox. I’m interested to see how it progresses over the years.

        • HuskerNation@lemmy.zip
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          6 days ago

          Not saying I’d get one, but I am a Xbox gamer. It’s where the majority of my purchases are. I hardly play PC because I just don’t like sitting at a desk, when I’m in a desk chair most of the day. I maybe have 3-4 games on steam, but my PC is getting old just found out even though my graphics card can do ray tracing, my processor is only 2.9ghx and recommended min is 3.2 and can’t run the new doom game.

          So if you were to get one would you stay with the steam deck or wait for the Asus?

          • SuperSaiyanSwag@lemmy.zip
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            6 days ago

            Looking at your use case, I would go with Asus. You would already have a decent library because of some Xbox Play Anywhere titles, plus there is also gamepass.

            • ampersarnie@lemmy.world
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              6 days ago

              I’d agree with this to be honest. As much as I love my Steam Deck I’m not sure it’s the choice they’re looking for. But, I also haven’t used any other Asus offerings with handhelds, to make a full run down of advice and comparison.

          • AmosBurton_ThatGuy@lemmy.ca
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            6 days ago

            I get your point but the speed of the CPU means nothing without mentioning the specific model. My old i7-4790k came stock at 4.4GHz and would massively struggle to run modern games, but if I underclocked my current 7600x to 3.2GHz it would easily handle the latest games at 60 FPS.

    • Appoxo@lemmy.dbzer0.com
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      7 days ago

      I believe I read somewhere else that idea/project was taken back to the workshop and this is something else but close to that.

      • Zykino@programming.dev
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        6 days ago

        Yeah, I also read that they stopped the project of building an official Xbox handheld to focus on 3rd party hardware. Because otherwise the delay would make them not launch at the same time than the home console.

      • ampersarnie@lemmy.world
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        6 days ago

        I read that somewhere as well, it coincided with reports of SteamOS being more performant that Windows 11 for gaming. How related they both were I have no idea but it sounds like MS were already aware and are trying to resolve that here as it prevents resource intensive processes from launching (desktop, etc).

        • Blackmist@feddit.uk
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          6 days ago

          I’d say it’ll backfire when people can’t play those odd Xbox games that for some reason never came to PC, but there’s so few people using Xboxes anyway, I doubt it’s going to matter. They’ve well and truly dropped the ball since the Xbox 360, and don’t really show any signs of being interested in picking it up again.

          Everything just points to them making enough money from everything else to not really care. This is as token an effort as it’s possible to make in the handheld space.

    • Zykino@programming.dev
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      6 days ago

      At least the internet crowd went :

      Silksooooooooooong ! New images and half revealed date of “you will be able to play it on day one”. So either same launch day or a bit before. 2nd time (after the switch 2 trailer) that they mention silksong for this year. So maaaaybe ?

      Oh by the way, why are the image shown at an angle? Is it really only to showcase the console? Whatever.