Here I am playing Shadow of the Tomb Raider, when it dawns on me. Lara is a sociopath. She is a killing machine who barely even speaks on it, it’s nothing to her at this point. She doesn’t care about her health, injury nor pain. She just wants artifacts and to uncover ancient mysteries. I like her character but damn she is actually low key the villain of the story when i think about it. Trinity are bad guys but Lara is the boss villain slaughtering all in her way to get to her goals. Lol anyone else notice that?
You’ve just described the protagonists in most games.
I believe The Last of Us II actually portrayed this one thing oerfectly. At the beginning you can feel some of Ellie’s hesitation as she comes upon death, but the more the story unfolds and the more she becomes psychopathic. It’s hinted and it’s shown. The last Act of the game is her giving in to her PTSD. I think that, for once, this is absolutely brilliant.
I remember a comic where one character says “Why are there so many monsters in this dungeon?!”
The other says “because they live here.”
And the first character says “oh. …ooooooohhhh…”
Check the manual for Super Mario Bros. The original on NES.
Mario is described as “The hero of our story (maybe)”
Which is kind of a weird way to describe the main character.
It’s just making a joke about the game being challenging (he’s only the hero if you win). Game media used to be a lot more playfully antagonistic back when many games weren’t necessarily designed to be won.
(And while I’m here, that manual has other odd stuff in it that predates Nintendo setting global standards. It has multiple uses of the word “kill”, and it has an “ask your parents” bit about the domino effect).
The synopsis in the manual also states that Bowser turned the residents of the Mushroom Kingdom into “stones, bricks, and field horse-hair plants.” In a given playthrough, most players probably smash a lot of bricks. Bricks which used to be Mushroom Kingdom people, who are now dead. Because Mario killed them.
It’s a big maybe on Mario being the hero because he may or may not actually succeed in reaching Bowser and rescuing the princess depending on how much the player happens to suck, and/or of Luigi winds up being the victor instead.
I mean, pretty sure getting turned into a brick killed them first
I think the implication is supposed to be that when you beat Bowser they’ll be turned back.
Did anything actually imply it or just wishful thinking?
Actually, if Luigi wins, Mario still wins. There’s 3 Marios. Mario Mario, and Luigi Mario.
Who’s the third one?
Mario.
In a time when a lot of children’s media was focused on “eco warriors” and fighting against pollution and stuff, you had a game with an Italian plumber stomping on turtles.
Perchance.
This was hilarious.
Keep it up, baby
Beautiful.
Why are we saying this?
One example: the early-80s arcade game Elevator Action, in which you play a secret agent who abseils to the top floor of an enemy building and has to grab secret files and make his way down to a getaway car on the ground floor. Well, that’s how it’s described. In reality, you’re a spree shooter rampaging through an office.
It’s my estimation that every man ever got a statue made of 'em was one kinda sombitch or another.