• The Picard Maneuver@piefed.world
    link
    fedilink
    English
    arrow-up
    31
    ·
    2 days ago

    I’m loving it, and the runbacks and difficulty just feel like standard metroidvania to me. Yeah, it takes time and caution, but that’s just the genre.

    • loudwhisper@infosec.pub
      link
      fedilink
      English
      arrow-up
      18
      ·
      2 days ago

      If anything I find the walkbacks much shorter than in the original. There is always a bench 30s/1m away from each boss or tough platforming section. At least so far…

      • subignition@fedia.io
        link
        fedilink
        arrow-up
        5
        ·
        1 day ago

        It’s definitely fair most of the time. There are one or two places I’ve seen so far where it’s deliberately ramped up (or appears that way at first.)

        • loudwhisper@infosec.pub
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 day ago

          Yeah I am almost at the end of the act 1 (i think?) and so far the impression is that if something seems to have a long walk or having to repeat a hard parcour section, I didn’t find some hidden bench or shortcut to bypass said parcour section.

          In general I can see this game being started as an expansion for HK, the difficulty is quite high and the curve steeper, but I can’t relate with most of the complains so far (the currency maybe a little, but it’s normal IMHO you can’t just shop everything at once from a new vendor you find).

          Initially I was put off by the double damage, but the heal being short and x3 I think compensates for it (plus, you can do it mid air etc.).

    • Feyd@programming.dev
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      2
      ·
      1 day ago

      Since when do metroidvanias not have save points right outside boss rooms? That’s been the standard since symphony of the night at least…

    • nfreak@lemmy.ml
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      2 days ago

      Yeah the game’s definitely harder than HK was, but by no means impossible. It’s not nearly as difficult as say Elden Ring for a recent-ish example. The true ending final boss didn’t even take me as many tries as Last Judge or that frog fucker lmao

      None of the runbacks are egregious either. There’s just about always a bench barely 30-40 seconds away at absolute most.