• cenariodantesco@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    ·
    8 hours ago

    why are people hating on a builder who designed something that a large number of gamers want? This can possibly be the catalyst for valve do give us that sweet pus*-controller we all want. I know I do! I use both my steam deck as controllers and it’s awesome. This video is inspiring

  • Default Username@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    3
    ·
    6 hours ago

    Hopefully Valve will decide to release their Ibex soon. I do like that this is a split controller, but the ergonomics don’t look great compared to the leaked Ibex image.

  • Kirca@lemmy.world
    link
    fedilink
    English
    arrow-up
    176
    arrow-down
    3
    ·
    edit-2
    17 hours ago

    I hate articles which are just “we watched this youtube video and here are our notes”

    Here’s the link to the original creators video, it’s well worth a watch:

    https://youtu.be/ycMgIToLav8

  • KiwiTB@lemmy.world
    link
    fedilink
    English
    arrow-up
    23
    arrow-down
    5
    ·
    17 hours ago

    As someone who owns and uses a steam controller daily, that’s pretty terrible

    • bassomitron@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      3
      ·
      16 hours ago

      Yeah, this looks awful to use. It’s okay on the Deck because that’s a mobile device and has a lot of functions it needs to satisfy on the go. For a dedicated controller? Why the hell would you prefer this over the better ergonomically designed SC 1 or literally any other console controller?

      • NuXCOM_90Percent@lemmy.zip
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        1
        ·
        7 hours ago

        The original Steam Controller was great for games that didn’t support gamepads… and came out within like a year of “hey, we can actually map CRPGs, grand strategies, and RTSes to gamepads pretty well apparently?”

        The Steam Deck is awesome because it is a best of both worlds. Sticks for games that map to those and trackpads for navigating the OS/Steam and for games that don’t map well to sticks. And a gamepad form of the Steam Deck would be awesome, if only for letting those of us with fewer brain cells to only learn one scheme for a game rather than two or three.

        This… is not that. Mechanically it is there (and it is a good ad for pcbway or whatever) but the ergonomics are just complete trash. The Steam Deck itself has shockingly awesome ergonomics (and is a great isometric exercise because that thing is a brick) because it is like holding a large hardcover book. Shrink that down and you are just straining your wrists . It is why basically every gamepad has flared “wings” these days. It softens the angle of your wrist while you hold it.

        • bassomitron@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          5 hours ago

          All fair points. I can definitely see the appeal of wanting the same functionality that the Deck controller brings, as I myself really enjoy the extra flexibility the trackpads and back buttons provide. But the ergonomics in this example just looks awful and feels really reminiscent of the original Xbox controller.

      • LuigiMaoFrance@lemmy.ml
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        1
        ·
        edit-2
        15 hours ago

        2 analog sticks, input layout parity with Steam Deck, USB-C I guess. It also splits in half so you can use it more easily while cat sits in your lap.

  • Sibbo@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    5
    ·
    17 hours ago

    What’s so bad about Steam Controller 1 that it desperately needs a sequel?

    • ayyy@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 hours ago

      Every time it vibrates it sounds like it’s trying to explode into an angry horde of bees. I still use it but gosh it’s annoying.

    • Nibodhika@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      5 hours ago
      • It lacks a d-pad
      • It lacks a right thumb stick
      • The thumb stick it has is not capacitive nor drift free
      • It only has one back paddle for each side
      • Ergonomics of the deck are way better, at least for me
      • It lacks the ... button (although this is minor because Steam+a opens the same menu)

      Don’t get me wrong, the SC 1 is a great controller, but the Steam deck is better, getting a Steam deck like controller would be awesome.

    • Soapbox@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 hours ago

      Well, my steam controller stopped working, and they don’t make them anymore. Yes, I know I could buy a used one on ebay but I’d rather have a new one.

    • pycorax@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      10 hours ago

      The Deck’s controls. The Steam Controller was a bit too drastic of a change for me. It’s great for games not designed for a controller but having no D-pad and only a single analog stick is a deal breaker for most people who get a controller to play games designed for controllers.

    • LaserTurboShark69@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      34
      ·
      16 hours ago

      Mostly just that they’re not longer being produced and the second-hand supply is dwindling. Also the bumpers are prone to breaking and a USB-C port would be nice.

      • Krudler@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        4 hours ago

        Prone?

        Hell, they are almost designed to break. They are utterly shabby in terms of build quality.

        I was one of the early adopters going back to November 2015

        I am not lying when I tell you I have been through 17 of these controllers. It’s the right bumper almost every time.

        I have a giant handful of the dongles. I was saving them thinking they would go up in value but now like $2 knockoffs are available LOL

        Edit: the first one I received, out of the box, had a broken face button membrane. The replacement I received had a non-functioning back right paddle. The replacement for that had a non-functioning R shoulder and you could hear the plastic crunching on each press. That’s just the first three I received and I’m not counting those in the 17 that I destroyed in my own hands.

        They were built like absolute shit. After the first run got sold and they shored-up manufacturing problems, they got marginally better but the fundamental underlying issue never was solved.

        If it wasn’t such a wonderful controller, I would have stomped the first one into powder and never looked back.

        • LaserTurboShark69@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 hours ago

          Totally fair take. What they lack in durability they more than make up for in ergonomics and control customization features.

          I’ve got a total of 8 of them with only 2 busted bumpers. I’d say that’s not terrible considering they went through 1000+ hours of the Souls series plus Sekiro.

    • The Octonaut@mander.xyz
      link
      fedilink
      English
      arrow-up
      5
      ·
      16 hours ago

      For me, I want one with internal rechargeable (and replaceable) batteries, more reliable Bluetooth, and multi-device targeting (ie those 1,2,3 toggles you see on stuff like mouse/keyboards - I use mine on my Steam Deck and also on my desktop - dont want to mess with pairing each time. Plus if I end up with with a Switch 2, the trackpad would be interesting for mouse mode if those could connect (no idea)).

      • zqps@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        ·
        15 hours ago

        You know you can just chuck rechargeable 2.4V AA batteries in there and it works perfectly, right?

        • phonics@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          edit-2
          10 hours ago

          Rechargeables get stuck and are waaaay harder to remove than regular because they’re just a bit bigger. I have solved this with a loop of sticky tape around the batteries so I got a bit of a pull tab when using them. so it works…but not perfectly

        • The Octonaut@mander.xyz
          link
          fedilink
          English
          arrow-up
          8
          arrow-down
          1
          ·
          15 hours ago

          Yes but

          • it doesn’t let me charge and play at the same time
          • I could hot swap in and out batteries, but it doesn’t report battery percentage
          • It also doesn’t auto-pause when the battery dies, like other systems do
          • It runs through them quickly
          • it acts finicky/unpredictable when the battery is very low, rather than reaching a consistent threshold and stopping working
          • In combination with a bug/anti-feature I’ve posted about previously, my Steam Deck sees it as a new controller every time the batteries are replaced, despite the Bluetooth MAC/BDA not changing.
          • zqps@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            8 hours ago

            Fair enough. I much prefer swapping them every few hours rather than using a wire, and I haven’t had those identification problems you describe. Largely comes down to setup and usage profile it seems.

      • tal@lemmy.today
        link
        fedilink
        English
        arrow-up
        14
        ·
        edit-2
        16 hours ago

        From the article, I believe that it’s Steam Deck parts, not Steam Controller 1 parts.

        Which makes sense, because you can get a Steam Deck, but the Steam Controller 1 has been out of production for some years.

        EDIT: Wikipedia says that production ended in 2019.

        • zqps@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          3
          ·
          15 hours ago

          You can get them secondhand, that’s not the issue. What would be the point of making a Steam controller from Steam controller parts? We already have that.

  • atomicpoet@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    14 hours ago

    The ROG Ally’s joy-cons are pretty much this except they lack a trackpad on the left controller.