They killed Splatoon’s grassroots Esport community thanks to them making a quick buck with splatoon 3, that promised a bunch of network functionality improvements that never materialized.
So now, a game that used to have multiple small but growing international tournaments now has nothing. Hell, they used to have tournaments on the main stage at PAX East.
How they treated professional Melee and especially Project M was the moment I realized Nintendo was just another out-of-touch company. So many indie devs would kill for fans that passionate, let alone a modding scene that robust. Nintendo threw it all away.
Edit: and that ignores the graveyard of fan games Nintendo has killed. AM2R, Pokémon Uranium…
I never understood why they abandoned Splatoon 2. Like, I get that they have a new game, and that’s great, I guess…but why not support Splatoon 2 until Switch 2 comes out? I never bought the splatoon 3, because I JUST bought splatoon 2 like 2-3 years prior when it came out. You NEED online to play that game.
So you’re paying $59.99 for the game, and then $20 a year for online. All for a game that exists in a time bubble. Once it’s time for the next game, fuck you. Buy the new game. Your old game means nothing.
Well fuck you too Nintendo. I’ll just not buy Splatoon 3, and not pay for online anymore. How about that?
As one of the leaders in said community for the NA scene I wouldn’t lay the blame entirely on Splat3. Things were slowing down before then and a lot of the old guard were hanging up their hats.
Networking left much to be desired, but we also started the grassroots on the Wii U after all.
Fair, I have connections to a few that were fairly serious during 2, most of which were in tournies, one of those never bought 3, but the rest gave it a shot.
The ripoff that is S3 seems to be nails in the proverbial coffin.
Yeah the transition between games was hard. 1 to 2 was ok-ish as there was excitement on the switch. 2 to 3 was rough as the average comp player was between high school and college aged which had less disposable income to get the game right away.
Not to mention each time was a hard reset on both maps and equipment that slowly rolled out over time made getting cohesive teams extra hard…
It’s a great game with a very high skill ceiling, but the MMR and team balancing was absolute garbage. It was very rare that it was a close match. You usually clapped or got clapped.
They killed Splatoon’s grassroots Esport community thanks to them making a quick buck with splatoon 3, that promised a bunch of network functionality improvements that never materialized.
So now, a game that used to have multiple small but growing international tournaments now has nothing. Hell, they used to have tournaments on the main stage at PAX East.
They’ve been shutting down Smash Bros tournaments as well.
How they treated professional Melee and especially Project M was the moment I realized Nintendo was just another out-of-touch company. So many indie devs would kill for fans that passionate, let alone a modding scene that robust. Nintendo threw it all away.
Edit: and that ignores the graveyard of fan games Nintendo has killed. AM2R, Pokémon Uranium…
Yeah this was my first moment also and largely why I will never pay for NSO+. How they treat the esport community is crazy.
Ok but like… given what I was hearing from those scenes that was probably for the best
I never understood why they abandoned Splatoon 2. Like, I get that they have a new game, and that’s great, I guess…but why not support Splatoon 2 until Switch 2 comes out? I never bought the splatoon 3, because I JUST bought splatoon 2 like 2-3 years prior when it came out. You NEED online to play that game.
So you’re paying $59.99 for the game, and then $20 a year for online. All for a game that exists in a time bubble. Once it’s time for the next game, fuck you. Buy the new game. Your old game means nothing.
Well fuck you too Nintendo. I’ll just not buy Splatoon 3, and not pay for online anymore. How about that?
As one of the leaders in said community for the NA scene I wouldn’t lay the blame entirely on Splat3. Things were slowing down before then and a lot of the old guard were hanging up their hats.
Networking left much to be desired, but we also started the grassroots on the Wii U after all.
Fair, I have connections to a few that were fairly serious during 2, most of which were in tournies, one of those never bought 3, but the rest gave it a shot.
The ripoff that is S3 seems to be nails in the proverbial coffin.
Yeah the transition between games was hard. 1 to 2 was ok-ish as there was excitement on the switch. 2 to 3 was rough as the average comp player was between high school and college aged which had less disposable income to get the game right away. Not to mention each time was a hard reset on both maps and equipment that slowly rolled out over time made getting cohesive teams extra hard…
Never got into Splatoon but it looked like great fun and kind of perfect for low-stakes competition.
Fucks sake Nintendo
It’s a great game with a very high skill ceiling, but the MMR and team balancing was absolute garbage. It was very rare that it was a close match. You usually clapped or got clapped.