• Goodeye8@piefed.social
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    15 days ago

    But where’s the marketing? Where’s the established franchise to coast upon? Where’s the developer reputation to guarantee sales? Pearl Abyss is a pretty much unknown developer, Crimson desert is a new IP and the only marketing I’ve seen is essentially word of mouth. For a game to organically sell 5 million units is a pretty big deal.

    • Jax@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      7
      ·
      15 days ago

      I wouldn’t call Pearl Abyss an unknown developer, at least not in the mmo scene.

      • Goodeye8@piefed.social
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        15 days ago

        Just because the space Sim crowd knows who Frontier Developments is doesn’t mean the rest of the gaming space knows who they are. Pearl abyss may be known in the niche they were in before but they’ve made a game with mainstream appeal and for many people Pearl Abyss is a name they’re hearing for the first time.

        • Jax@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          3
          ·
          15 days ago

          Yet if you’d said Elite Dangerous it would be much more recognizeable, just like BDO is with Pearl Abyss.

          Plus, Pearl Abyss has been working to get people to play their mmo for quite some time — Shroud played it for a bit and I know some other popular mmo streamers played it. All of this to say, Crimson Desert’s success is not wild — and using Marathon as a metric is just the worst thing you could do because Pearl Abyss hasn’t been shitting themselves reputation-wise.

    • Coelacanth@feddit.nu
      link
      fedilink
      English
      arrow-up
      1
      ·
      15 days ago

      They did a pretty significant marketing push on Twitch for Crimson Desert, but in financial terms I don’t know if that is all that expensive, and certainly not in relation to 5 million copies sold.

    • thethrilloftime69@feddit.online
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      15 days ago

      My YouTube feed has a million videos on this game. Every major media outlet has done multiple videos on this game and the bugs and the launch. I’m pretty plugged into the games industry and I hadn’t heard of it until it launched but since then it has gotten a ton of press and I doubt it’s just “word of mouth”.

    • Dyskolos@lemmy.zip
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      15 days ago

      I actually just assume marketing to sell 5m copies. As I don’t consume social media or YouTube I have no idea.

      But even if that sounds impressive then, it’s still no index for quality IMHO. Buuuut consideting that it’s already released and reviews look good my point is worthless here.

      As it uses denuvo I haven’t checked myself yet. When they remove it it’s an instant purchase.

      • Goodeye8@piefed.social
        link
        fedilink
        English
        arrow-up
        1
        ·
        15 days ago

        Marketing doesn’t guarantee 5 million sales. Just look at Marathon. Insane marketing push for a game made by a beloved studio sold only 1.2 million units. And the marketing was excellent, clearly better than the game itself. This is a piece of art.

        • Jax@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          15 days ago

          Well, Marathon is a supremely bad example as Bungie has been doing everything they can to make the people who have supported them throughout Destiny hate them. Pearl Abyss might have scummy mtx but they’re honest about it and ultimately make a pretty good game. For Korean devs. Who develop games for Koreans. Who are born with a third invisible spirit arm that they use for extra inputs.