It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my ability to play more games if more of them were shorter.

EDIT: I provided this anecdote as a reason contributing to the problems that the industry is experiencing. The article is about the trouble the industry is experiencing as a result of too many competing games being released in a given year. It is not about how I feel about trying to play through many of the ones I found interesting. Apparently Schreier had the same problem on BlueSky with people answering what they think the headline says rather than what the article is about.

  • mohab@piefed.social
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    2 days ago

    Hmm… newest game in my library is Under Night In-Birth II Sys:Celes from last year, which is a re-release anyway.

    I bought 13 old-ish (pre-2022) games this year for less than $100. I have no reason to spend %60-80 of that on 1 game I probably won’t even like, and that’s if it clears the seemingly impossible “playable” hurdle.

    Let me count upcoming games I look forward to playing/am curious about:

    1. Ninja Gaiden 4 (Happy to wait for a deep sale)
    2. Onimusha (Happy to wait for a deep sale and may even refund if I don’t enjoy it)
    3. Okami 2 (Happy to wait for a deep sale)
    4. Marvel: Tokon (Will definitely wait for a deep sale—$10 base game)

    That’s it.

    I definitely went to see more new movies at the cinema this year than I played new games. IDK where the industry is headed and I feel for all the underpaid, overworked developers at risk, but there isn’t much I can do if publishers collectively decided to abandon my favorite genres.