Glad you’re getting upvoted for this. Every time I mention how outdated RDR2 felt at launch, I get downvoted. But it’s true. For a game about an outlaw, you sure have to follow a lot of rules to play the game as the developers intended.
Man, I tried multiple times to get into RDR2. I really want to like it, and I love RDR. But my god that game feels like a job with all the small things you need to remember to do.
Man, even the gun system annoyed me. I’m fine with them having like 4 slots or whatever it was for weapons, but I remember so many times riding to a mission on my horse, selecting the guns I wanted to use and after like 50 feet Arthur would decide “welp, I’m not using these guns, better shove em back in my horse” leadong me to not having a gun ready at the start of a mission. I think that was the straw the broke the camels back for me, just hold the guns I selected Arthur.
Couldn’t agree more, the weapon system is incredibly frustrating too. I solved that problem simply by using a trainer to mod all the weapons to have the same stats. That way I can just use whatever gun Arthur grabs and not worry about it.
Really aren’t. GTA has had the most dated mission structure since part 3.
Their Gangs and crimes stories are also weak.
SA was the only one that had something to say.
I am speaking by number of copies sold. Actually valuing the games, what do you think is the most solid GTA?
If you’re just talking about number of copies sold, using the term “best” is confusing
You’re right. I edited my original comment
Glad you’re getting upvoted for this. Every time I mention how outdated RDR2 felt at launch, I get downvoted. But it’s true. For a game about an outlaw, you sure have to follow a lot of rules to play the game as the developers intended.
Man, I tried multiple times to get into RDR2. I really want to like it, and I love RDR. But my god that game feels like a job with all the small things you need to remember to do.
Man, even the gun system annoyed me. I’m fine with them having like 4 slots or whatever it was for weapons, but I remember so many times riding to a mission on my horse, selecting the guns I wanted to use and after like 50 feet Arthur would decide “welp, I’m not using these guns, better shove em back in my horse” leadong me to not having a gun ready at the start of a mission. I think that was the straw the broke the camels back for me, just hold the guns I selected Arthur.
Couldn’t agree more, the weapon system is incredibly frustrating too. I solved that problem simply by using a trainer to mod all the weapons to have the same stats. That way I can just use whatever gun Arthur grabs and not worry about it.
Yeah for a “dynamic open world” it sure consists of a bunch of linear missions and rigged structure.
Thats a classic video and definitely one of the first I’ve seen outside of Zero Punctuation that has been honest about the GTA games.