With Hollow Knight: Silksong’s huge launch in full swing, community debate about its qualities and flaws has gone back and forth, with some players insisting their criticisms about things like the game's difficulty are valid and shouldn’t be instantly dismissed as "hate."
The game was designed for people to have played the first one first. I think the difficulty curve works best if you consider Silksong as a direct continuation of the first game, picking off where the main story left off rather than the extra challenges they added through updates like godhome.
The game was designed for people to have played the first one first. I think the difficulty curve works best if you consider Silksong as a direct continuation of the first game, picking off where the main story left off rather than the extra challenges they added through updates like godhome.