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Gaming (Mass Effect, Witcher, and too much Satisfactory)

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I live for 90s TV sitcoms

  • 5 Posts
  • 171 Comments
Joined 2 years ago
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Cake day: June 2nd, 2023

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  • It’s something we don’t take lightly, and we’re listening to the feedback of players and the community to try to provide them with more of what they’re asking for.

    God they will never understand that we see right through their bullshit corpo-speak answers will they. Everything they just said is nothing. They don’t take it lightly. They are listening. They will try. There is nothing concrete in that wet paper towel of an answer.






  • Here’s how Microsoft’s Co-pilot worded it:

    This Game Pass overhaul is a masterclass in anti-consumer design. First, they removed the $1 trial and now they’re pushing a $29.99/month Ultimate tier that bundles third-party services like Fortnite Crew and Ubisoft+—whether you want them or not. You’re paying for extras you might never use. Second, cloud gaming is now locked behind Premium and Ultimate, meaning if you’re on the cheaper Essential tier, you lose one of the core features that made Game Pass revolutionary. Third, the loyalty rewards system is just gamified spending—play more, spend more, get points to spend more. It’s behavioral manipulation dressed up as perks. And let’s not forget: none of this gives you ownership. You’re renting access to games that can disappear at any time. Microsoft is turning Game Pass into a monetization funnel, not a player-first service.




  • Trust me man, I’ve thought the same thing. The first story? With the contracts signed? If they had just asked me and listened to me it would have been successful. We had clients chomping at the bit wanting the new app, and obviously people ready to sign. We had guaranteed money - but it all failed because they thought they knew better than the head engineer.

    The real kicker? You want to know the absolute punchline? This was a educational platform specializing in live video for professors, to aid with virtual students. This story happened in late 2019.