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Joined 10 months ago
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Cake day: June 28th, 2024

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    • Skullgirls - Still the best damn fighting game ever made. I’ve been grinding for a full decade now, and I’ll be entering Combo Breaker 2025 once again this year.

    • Slay the Spire - The game that ruined all other roguelikes for me. What I love about StS is that it never lets you get complacent, never lets you lean on just one good synergy that will carry you the entire run. You always have to keep adapting, and you have to have a well-rounded deck to deal with enemies that are designed to counter players who try to rely on only one thing. And when I eventually got to the point where I’d had my fill of vanilla, there’s so much fun stuff from the modding community to play around with. Packmaster is incredible.

    • CrossCode - It’s been years since I finished this RPG and its colorful cast still lives rent-free in my head. This is a game that is perfect in every way and adds up to more than the sum of its parts. Fantastic combat, tons of side content, endearing characters, emotionally powerful story, beautiful visuals, amazing soundtrack.







  • I thought Game Key Cards, while not something I would ever buy, weren’t the end of the world if they were just meant to replace the existing practice of code-in-a-box for games that won’t fit on a cart. It’s actually less bad than that, so I didn’t get out my pitchfork just yet.

    But the sheer number of games being released in this format is alarming. Code-in-a-box was rare, this is looking like it’s outnumbering proper physical games. And many of these games don’t even make sense to be key cards, they can fit just fine on a cart. There are ports of Switch 1 games that already fit on Switch 1 carts in here!

    What the hell is happening?





  • Only if they DON’T drop the classic turn-based combat. I actually hate the idea of a ‘remake’ that changes genre entirely.

    1-6 recently got the Pixel Remasters, and before that 3 and 4 had the DS remakes. I’d like to see proper remakes of 5 and 6 myself, but that’s unlikely to happen since the Pixel Remasters exist.

    7, personally I’d play a faithful remake, but it’d be silly to make one since they already have the non-faithful ‘remake’.

    8 is the one game that could benefit the most from a non-faithful remake. It’s a game that’s worth remaking because the original was such a mess. But I feel like a bit of a hypocrite for saying that right after complaining about FF7. What I’d do is still keep it turn-based, but completely overhaul Draw and level scaling.

    9 would be the most likely candidate as a fan-favorite that could be kept faithful and still hold up well. And rumors have been swirling around for a while that one may be coming.

    10 and 12 already have the HD Remasters, and those are excellent. So no need.

    11 is the most in need of some way to preserve it for future generations, but I don’t know how that would even work. Could it perhaps be adapted in some way like they did with Dragon Quest 10 Offline?

    13 onward, too new to need remakes. (And also I have no interest in the direction the series has gone since then anyway)