

Fair – what I meant was more about the Teams binary kind of not being needed at all (you can use the web version without it). So having a Linux binary explicitly just seems a little weird, marketing aside.
Fair – what I meant was more about the Teams binary kind of not being needed at all (you can use the web version without it). So having a Linux binary explicitly just seems a little weird, marketing aside.
I think MS assumes no one will use it. But having Linux builds of some of their software enhances their “MS loves Linux” marketing.
Teams is another example.
Kicad is up there with the paid options for electronic schematic drafting / PCB design. I don’t use a lot of KDE stuff since I also don’t use KDE, but Kicad is absolutely essential for me.
It is, perhaps, the only thing he touches that is made in the USA.
I bet Tim Apple is really happy about his large donation to the Trump inauguration.
Then again, if you’re that rich, maybe having some intelligence and foresight should be an expectation. If you don’t have those things, maybe you shouldn’t be rich.
That said, for a 25% tariff, it isn’t even close. Still far cheaper for Apple to manufacture outside of the US and pass that additional cost to the US consumer.
Is it just me, or does that sound like a monopoly?
Do any creatives attempt to create assets for another platform?
I’m really not blaming creatives on this one. Obviously they need to make money. But this seems like a clear case of advantage being taken against one skillset by virtue of monopoly.
I’d say it seems like the key issue affecting creatives, if AI didn’t exist.
As an outsider: how did we get to a point where every creator is limited to one box?
Is it the case that most creatives cancel their subs when they get that job? Does the job have a site license (assuming Adobe even allows site licenses)?
It won’t stop until creatives stop paying.
There are alternative tools available, but the number of people I have seen not want to learn a new UI is high. Adobe knows this, so they continue to raise prices.
Should have just used AI, at least then people could debate whether or not it was plagiarism
Starfield would be fine if there was a way to get from place to place without constant reloads. This is a limitation of the (ancient) engine the game is on, as I understand it.
The thing is, we already have games like No Man’s Sky which do this very well. Starfield may have been better received if it came out 15 years ago, but against modern space games, it just sucks.
That’s ignoring anything else wrong with the game, of course, and there is plenty. But I could get over a lot if it didn’t feel like I was playing a menu instead of flying a spaceship at every change of scenery.
He’s obviously working for Big 586.
numerous bug fixes, Creation Kit upgrades and there’s even a new Very Low graphics setting option.
So the gameplay still sucks, then eh?
No 4k TV either. I don’t really see the point.
I really hope this is true. The only thing that will stop Rockstar from the delayed PC release nonsense in the future is actually stopping the double dip.
I ended up with a PS4 just for Red Dead 2. But I still haven’t bought it on PC and have no plans to do so.
The thing is, the PS4 kind of made sense because I also wanted a Blu-Ray player. I still have it for that, so a PS5 would be an impossible sell to me. It’s like Rockstar tries to sell consoles but this time around is one of the worst ever console eras.
HL3 has been rumored to be on the way for longer than lots of people on the internet have been alive
It’s kind of fascinating: the Steam Deck is the only device I can think of with a “halo effect” that doesn’t involve giving a company more money: the ecosystem it pulls you into is an open one, and you don’t even have to have purchased a Deck to jump in based on the idea alone.
I’ve really liked it. I’ve gone back and forth between Cosmic and their old Pop Shell on Gnome. I find the tiling system on Cosmic to be much better, especially on a multi monitor setup.
I also agree with another commenter that the file browser kind of sucks, but that’s a minor complaint right now.
I think CS:2 was far too ambitious, and there were very strange design choices around subsidies which effectively removed any challenge from the game – at first. I just played it the other day, and frankly it has turned around a lot. Decent game now.
KSP2 was just a corporate shit show – devs were well intentioned but ultimately were unable to continue based on factors out of their control. It really sucks because KSP1 is one of the best games ever made and KSP2 had a lot of promise.
Tbh, I’m super into this. Especially if the range could be extended slightly or if the truck is somewhat hackable.
But then… Bezos. Ugh.
Well now… TIL!