

10ms is way too slow for multithreading latency in games. Even 1ms for part of a frame is too slow. At 90hz you only have 11ms per frame.
Though using your pc as a host for a game server that the frame connects to would be possible. Like a multiplayer game. It could help with offloading some CPU heavy elements. I suspect though that most of the difficulty will be rendering, like in the quest.


This is impressive!