

BattleBit Remastered
BattleBit Remastered
The only announced Nintendo games that are Switch exclusive are Mario Kart, Kirby Air Ride sequel, and the new Donkey Kong
I got nitro for higher audio quality so I could stream background music while running a DnD campaign over discord.
It also increases your streaming resolution and file upload size limit which is quite useful.
It also lets you use emojis from any server in any other server, which isn’t “useful” but is fun and I do it all the time.
For these 3 things I think it’s worth it. It’s worth noting I have a grandfathered Nitro plan that is more features than “Nitro Basic” but less features than the next tier at a cost that’s in between.
The real enshitification I’m worried about is the gradually increasing prevalence of ads in increasingly prominent places.
Obligatory “fuck Notch” but I really liked the idea of 0x10c when it was announced.
That’s not an outlandish amount of storage. You can get more than that for $200.
I’ve worked on a library that’s Python because the users of said library are used to Python.
The original version of the project made heavy use of numpy, so the actual performance sensitive code was effectively C++ and fourtran, which is what numpy is under the hood.
We eventually replaced the performance sensitive part of the code with Rust (and still some fourtran because BLAS) which ended up being about 10x faster.
The outermost layer of code is still Python though.
Honestly $80 price tag on new game is not that bad. The $60 standard has not kept up with inflation.
Everything else though … paying to use the better performance of the new hardware for games like Zelda, paid advertisement demo app, lack of OLED on an HDR console, especially when the previous gen had OLED, same faulty joystick technology, dedicated subscription service ad button on the controller…
Huh? My actual GameCube controller works with all games on the Switch 1, although it doesn’t have all the buttons used by some games.
In particular it would be absurd if this new GameCube controller doesn’t work with Smash Ultimate.
This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.
This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription
Sure, neat.
Sure but said votes better have an actual impact.
Yeah the controls in the OG Mario Bros (and even the OG Super Mario Bros, to a bit of a lesser extent) are very clunky compared to modern entries. I’d say SMB3 holds up well though.
Wait hasn’t DDG been the default in Safari for a few years now?
Ultimately how good a game looks is due a lot more to how much effort and how clever the artists were than it is due to the graphics technologies used.
I just started playing the new Indiana Jones game, which runs fine with RTX off but some scenes look much better with RTX on, but then the game runs very poorly. In both cases the game seems to be optimized for individual frames over how the actual animation looks - there are cases where the shadows blink between different results, where any result would look ok in a screenshot but as an animation it looks awful. Also despite all the fancy graphics features, most of the world and especially the people just look kinda plasticy.
Meanwhile take some games like Destiny 2 and Helldivers 2, which use “outdated” graphics techniques and yet both look and run great.
You can run your own LLM chatbot with https://ollama.com/
They have some really small ones that only require like 1GB of VRAM, but you’ll generally get better results if you pick the biggest model that fits on your GPU.
Here’s a list of VR games I’d 1000% recommend:
There are other good ones out there but that’s the list that justifies the headset to me.
Also there are some good VR ports of non-VR games out there such as Myst and The Talos Principle. Also there are some good Minecraft mods that add VR support (Java edition of course). Stay away from the Skyrim port though.
Proton is let Valve make an optimized Wine setup for you through Steam
Remote Desktop to iOS: I use moonlight/sunshine and it works great
Yeesh sounds like your monitors color output is badly calibrated :/. Fixing that requires an OS level calibration tool. I’ve only ever done this on macOS so I’m not sure where it is on Windows or Linux.
Also in general I wouldn’t use the non-hdr to hdr conversion features. Most of them aren’t very good. Also a lot of Linux distros don’t have HDR support (at least the one I’m using doesn’t).
I didn’t really understand the benefit of HDR until I got a monitor that actually supports it.
And I don’t mean simply can process the 10-bit color values, I mean has a peak brightness of at least 1000 nits.
That’s how they trick you. They make cheap monitors that can process the HDR signal and so have an “HDR” mode, and your computer will output an HDR signal, but at best it’s not really different from the non-HDR mode because the monitor can’t physically produce a high dynamic range image.
If you actually want to see an HDR difference, you need to get something like a 1000-nit OLED monitor (note that “LED” often just refers to an LCD monitor with an LED backlight). Something like one of these: https://www.displayninja.com/best-oled-monitor/
These aren’t cheap. I don’t think I’ve seen one for less than maybe $700. That’s how much it costs unfortunately. I wouldn’t trust a monitor that claims to be HDR for $300.
When you display an HDR signal on a non-HDR display, there are basically two ways to go about it: either you scale the peak brightness to fit within the display’s capabilities (resulting in a dark image like in OP’s example), or you let the peak brightness max out at the screen’s maximum (kinda “more correct” but may result in parts of the image looking “washed out”).
I like mainspring but I can’t get my corporate outlook account to work with it
Possibly. I haven’t played in a while but it was quite good when I did play.