Oisteink@feddit.nltoPC Gaming@lemmy.ca•How come modern multiplayer games don't show ping/latency?English
2·
2 days agoWell - as udp is is stateless theres really no way to measure outside of special handling in the server code.
Well - as udp is is stateless theres really no way to measure outside of special handling in the server code.
deleted by creator
Di you know that on windows, the resource monitor will show latency for all tcp connections?
It just lists active tcp connections and their stats including latency. But as someone said most games need in-server support for timing as they use udp