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Cake day: July 24th, 2023

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  • One question is, how should one understand the GPU vram usage, when it is reported as 16.0/15.7 GB?

    IIRC, using more vram than what’s on the card isn’t a show-stopper, just slow. The parts that don’t fit on the card just lay in RAM and are swapped back on card when needed. This is fairly slow and comes with a performance penalty, which is why the numbers are shown as red on there.

    as for why it’s not showing full 16 GB as being the max? … no clue, probably the card needs some vram for it’s own operation/general framebuffer (or whatever is the term) for displaying eg. the os, not just the game. But I’m just guessing.
















  • depends entirely on the game, how it loads stuff and how big the stuff is.

    100 GB openworld game? HDD probably is going to struggle with the asset loading, probably leading to stuttery gameplay or very noticeable pop-in

    <10GB game with closed arenas/levels? Probably loads everything at the start of the level, might take slightly longer on HDD, but probably doesn’t make any difference after that.


  • well, they’re up for now. The games aren’t too expensive either, so get on it if you’re at all interested. :)

    The gog version might come prepackaged with an older version of scummvm (basically an app to run older adventure games), you might want to get the latest version from https://scummvm.org/ and add the game manually into it, there’s been some advancement with graphics scaling etc.

    But, yea, I’d say the LSL7 is the best of the older games, doesn’t have any player deaths / gameover -nonsense, but there’s a casino section (staple of the series, kinda) where you have to win in gambling to proceed - but you can savescumm through it if you can’t be bothered to play it for realsies (essentially just save every time you win, check what opponent has and then reload & play accordingly. slam dunk).

    Other than the forced “gambling minigame” the puzzles aren’t “moon logic” per se, but do involve some creative/jokes thinkywork.

    Along with the regular point&click verb-menu, there’s a free text-input for some dialogue/item manipulation/etc. IIRC there’s like 2-3 things you need to do with it to beat the game (they’re fairly obvious), otherwise it’s for eastereggs.


  • Malix@sopuli.xyztoGames@lemmy.worldSteam Deck / Gaming News #14
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    2 months ago

    Huh, end of an era for Larry -games? Some of the games are pretty good and goofy adventure games.

    Haven’t really played the text-parser ones, they were a bit before my gaming era, and I really don’t enjoy the brutal difficulty of older adventure games - they went out of their way to kill or softlock the player character if you didn’t know exactly what to do.

    I do like Larry 6 and 7 quite a bit, they’re later games of the Sierra -catalogue and have evolved past the “hehe, lets kill the player on every possible situation because fuck you”.

    While conservation of games is important, it’s not like the games are going to vanish even if they’re not actively sold (on steam) anymore. Archive.org and abandonware sites have carried them for ages anyway.

    edit: oh, apparently the rights to Leisure Suit Larry are owned by Codemasters - and they’re owned by EA now, afaik. Might have something to do with the delisting.