Is it just one guy’s project though? that kind of thing worries me in an xkcd #2347 kind of way.
honestly I don’t know. That’s a fair point, though I don’t really consider proton-ge to be mission critical by any means.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
Is it just one guy’s project though? that kind of thing worries me in an xkcd #2347 kind of way.
honestly I don’t know. That’s a fair point, though I don’t really consider proton-ge to be mission critical by any means.
When there’s a call for action, Avengers assemble, do nerds compile?
proton ge is actively maintained: https://github.com/GloriousEggroll/proton-ge-custom - same guy that maintains nobara linux.
it’s essentially proton experimental with extra patches and more up to date dxvk etc etc. While it is the bleeding edge of proton experimental, and all the other components, it’s pretty stable in my experience. But as always: experimenting with different proton versions is key, what works - works.
Been waiting this feature to drop for ages, the average improvement seems to be pretty bonkers.
Hoping this would fix some of the issues I’m having with games stuttering a bit, most notably Darktide.
As a 3090 owner: ok, but largely meh & IDGAF.
Admittedly, I’ve only tried the FSR on a single game (Cyberpunk 2077), and while it looks cool & smooth, the input lag it generates feels horrid. While the DLSS FG might offer a bit lower input lag, it’s still more than it would be without FG, so… meh?
I didn’t like motion smoothing on TV’s, and (so far) I sure don’t enjoy it on my pc. Old man yells at cloud, etc.