

tbh, I did the exact same thing, but came across that documentation today and realized my error… :P
hope it works!
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
tbh, I did the exact same thing, but came across that documentation today and realized my error… :P
hope it works!
AFAIK: PROTON_ENABLE_NGX_UPDATER=1 doesn’t update the dlss version/dll files, just some game-specific profile settings. You’d still need to replace the .dll files if you want newer/different dlss files.
https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings#ngx-snippet-updates-and-preset-overrides - at least the documentation here only talks about some snippets that envvar allows updating
I don’t have the game, but maybe it ships older dlss dll or uses some shit preset? I usually just replace the game dll with latest one from TPU (https://www.techpowerup.com/download/nvidia-dlss-dll/) and slap an env var to force transformer model DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_K
(as per: https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings) (EDIT: render_preset_latest
could work too, but last I heard K was latest, and the “newer ones” aren’t actually used yet, dunno of render_preset_latest
actually uses those or K)
seems to work in the games I play, but, YMMV.
edit: might need DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE=on
as well.
…and I might even have the hardware to run the average Unity 5 game.
Unreal Engine 5, surely? As that’s what it is. Unity 5 was apparently released back in 2015.
But, yea, BL4 is a “wait for ~20 €/$ sale for the ultimatebundle with all the dlc”. Haven’t really felt the need for BL since Pre-sequel killed it for me. Got BL3 on sale and… eh, it was kinda stuttery mess as well, when I played it.
if you’re asking about epic pinball, it’s on gog: https://www.gog.com/en/game/epic_pinball_the_complete_collection
now I wonder if he posts Schedule 1 tomorrow
kinda weird that steam’s storepage doesn’t specify the formats, BUUUUT, the system requirements hit towards flac being available as well:
because then you would end up with a company without execs, and then you couldn’t fire anybody anymore /s
Gotta go with Perspective (it’s free, btw) - it’s a 2D platformer" with a 3D perspective, but not in the way you’d think.
Essentially, you have 2 modes: first-person walking/camera adjusting and 2d platforming. The first-person mode allows you to align the platforms to helpful positions from the perspective, and then swap mode to 2d platformer to walk on those platforms. Part of the trick is that the 2d guy stays the same size on your screen, but you must adjust the perspective so he can fit through gaps and such. You switch back and forth to help the platformer guy through levels.
Definitely for fans of Portal, Superliminal and the likes. No real story in this one though, but gameplay is kinda-ish similar.
got to wonder what’s going on, got multiple email notifications today about updating the 10-13 version which was released few days ago. Seemingly the files on the releases-page got updated too
fair enough, youtube probably wasn’t a good comparison, but GOG should be. They have written text alongside the 1-5 star review. Now, there are grades 2-4, but in general 1 and 5 seem to be the most used ones.
I dunno how useful that would be. Way back in the day eg. youtube had a star rating system for videos, and users gave 0-5 stars… except they found out that overwhelmingly vast majority of users only used 0 and 5, nothing in between.
While a more granular review system would be nice, it’s just the users that don’t and won’t use it properly. Even if some users would use scores other than [min] and [max], they would be such a droplet in an ocean.
Even with the current thumbs up/down people get it wrong. Give it a thumbs up but write a scathing review.
…were those reviews from some specific languages?
it’ll be some kind of a miracle if the game ends up being even decent after all the tumultuous dev-hell it went through…
But I sure hope it’ll be good.
Point & click, beer? I feel targeted, but damn if that doesn’t look like fun. Wishlisted so hard. Thanks for posting!
It’s not an unreasonable to think that a backup os is a good thing to have, even if in this case it’s the one (most likely) being the reason Bazzite broke.
Now, I did listen to the video on my way to work, so I might have missed some details, but after checking the comments it seems like Jay’s performance wasn’t really where it should have been. Got to wonder if there’s some funky gotcha with the gpu module or proton settings.
Also, does Bazzite default to xorg or wayland? I honestly have no idea.
While I do agree, I dunno how meaningful or realistic data it would offer when some users switch between platforms.
frames, probably not. But textures, geometry data, shaders and stuff like that, probably? I guess.
winevdm as in this https://github.com/otya128/winevdm ? I have used that on Windows before, and if I’m not entirely mistaken, isn’t it a part of wine anyway? At least winevdm.exe
exists in my wineprefix.
it gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options)
it gets messy.