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Cake day: September 27th, 2023

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  • “For the first time, artists and game designers can take full ownership of world generation, with complete control over the final result,” Collins-Laflamme summarises. “This is a fundamental shift away from a world shaped almost solely by programmers.”

    So… they just have no idea how other games work? Interesting thing to brag about…

    Hytale’s world was always intended to be curated and procedural. This means designers have significant control over what appears in the world and how, even though it’s procedural.

    This is literally just describing the gradient that is curated <-> procedural. Your game falls somewhere on that line, full stop. Again, it feels like they’re just flaunting their own ignorance, here? Maybe it’s just arrog- sorry, confidence that they’re doing it “right” where no one else has.

    I’m not trying to shit on the game - I’m super excited to see where they go - but this article (and specifically Hytale’s world-gen explainer) are just absolutely ridiculous.





  • Which is a general statement and not dealing with your specific circumstance. If a tool works for you, by all means keep using it.

    Absolute nonsense. Do people talk shit about hammers because some people keep hitting their hands with them? Do people complain about how useless ladders are, as one of the single most dangerous items in any household?

    I don’t think we should be putting these tools in the hands of junior devs - as the studies show, it hinders their productivity and learning. But to generally claim that they are bad tools with no upsides is just as ridiculous as the strawman you set up.



  • Anyone blindly having AI write their code is an absolute moron.

    Anyone with decent experience (5-10 years, maybe 10+?) can absolutely fucking skyrocket their output if they properly set up their environments and treat their agents as junior devs instead of competent programmers. You shouldn’t trust generated code any more than you trust someone fresh out of college, but they produce code in seconds instead of weeks.

    I have tripled my output while producing more secure code (based on my security audits), safer code (based on code coverage and security audits), and less error-prone code (based on production logs and our unchanged QA process).

    Now, the ethical issues and environmental issues, I 100% can get behind. And I have no idea what companies are going to do in 10 years when they have to replace people like me and haven’t been hiring or training replacements. But the productivity and quality debates are absolutely ridiculous, as long as a strong dev is behind the wheel and has been trained to use the tools.