

We at Xbox can’t wait to show you all the fantastic games we have planned for cancellation.


We at Xbox can’t wait to show you all the fantastic games we have planned for cancellation.


There’s a bit of merit to that. After a purchase, a lot of people are wary, and likely to magnify any changes that happen immediately. They need a period of stabilization to dissuade fears, and assure that “nothing will change in the long run”. Even this article is highlighting what happened around a month ago over a period of time, because it wasn’t apparent in the moment.
I’m pretty stuck on this one. https://cluesbysam.com/s/help/01c315cae125?state=bEzQ-AAAAAAA%3D The hint has me pointed towards C5, but only based on a hint about edges. There are 5 unknown people on the edges, not counting two in the left corner of which one is innocent and one is guilty. So I have no idea what its clues are trying to say matters here.


The wording at the top level was “No one’s saying anything about any of it, which feels like that’s on advice from their legal counsel.” It seems like the main confusion was on the implication of the term “No one”. I inferred from the reference to legal counsel, they’re mainly talking about storefronts, not gamers, being silent. As such, I’m guessing you were eager to show how loud people (gamers) are on the issue; but that probably wasn’t the intended meaning.
In fact, I took the initial claim to mean the opposite; with Github taking action against Adult games in the same form as an attack that took place on Steam, it’s suggesting a common perpetrator. But I could safely assume most commenters here know Steam is not owned by Microsoft; hence that blame automatically goes outside of that domain.
Even if you didn’t take that implication, you can just look at the simple statements made; “Hey, this is like that other thing that happened. What’s in common here?”


None of that negates anything I said. Everyone is aware of the context of that debacle, you were replying to someone that wasn’t even drawing a conclusion from it.


You’re inventing further wording than what’s written. The game is hosted on Steam, and that’s the entity that sent the takedown notice - those are just the facts. Plenty of people blame Visa more than Valve for those actions.


Sorry, let me try.
This smells suspiciously similar to the stuff affecting adult content on Visa, like Horses.
Oh. No, wait, you don’t sell games on Visa. Let’s try again.
Actually, what you call Linux is really GNU/Linux-
Dammit! Stupid pedantry setting!


Right, but if you try to follow a more strict definition that mostly follows 2D games developed by a single person, even their publishing framework ends up encompassing dozens if not hundreds of people. It’s become hard to make that definition strict. At the very least, very few notable games are made by the really big labels: Ubisoft, 2K, EA, etc.


I mean, when they work indie, they don’t need to unionize.
We probably won’t see unions; just a collapse of AAA. The Game Awards this year was a joke with only about 3 big contenders, and most were regarded as “indie”.


Introducing Microsoft Sepukku.


I’ve been writing a long work, using Office for web editing. Every so often in proofreading, I find spots where it looks like words were just missing. Now I feel like I may have some explanation…


Funny thing is, I’m offhand compiling some Pros/Cons to Windows/Linux, and this has caused the topic of “Support” to completely swing. Used to be, if Windows fucked up, I could complain to Microsoft and they might put someone on a support call intended to fix it. Now, if my OS fucks up, Microsoft will blow me off and send me to a useless AI, while the community for my Linux distro has pros that may genuinely be willing to take some time out to figure out what’s wrong. (Not always a guarantee, but better than nothing)


Code Violet looks so cool in concept and screenshots. I’m just sad I get a vague impression the studio is biting off more than they can chew, with things like floaty animations and descriptions of potential feature creep. I’d be happy to be proven wrong.


Huh. Never thought I’d see a path of consequences that punishes companies disloyal to their employees.
Granted, these people are dooming their chances of working in the game industry again, but maybe at this point they’re okay with that burn.
It might be an option that doesn’t come up much, but older/lower-spec consoles are an option: The Playstation 4 and Xbox Series S. They’re not available for recent big AAA games, but that’s less and less of the big trends. There have still been many games coming out this year for the PS4.
That’s, of course, if you’re really on a low budget for hardware. Otherwise, a PC is a great investment for games on Steam sales.


You’re getting downvoted, but what I’ve heard of the occasion is basically this. It’s upsetting because Trump absolutely did something horrendous - but this time to a horrendous person. It’s definitely a case of him trying to apply abuses to justify abuses.
Does Proton even work on Macs? It seems pretty clear at this point Linux is a far better gaming OS.
The last few days, I haven’t run into any players fighting each other. There may in fact be some matchmaking effects deciding this, based on my past behavior.
It helps in my case that I have a lot of upgrades and don’t feel bothered about losing really good gear anymore. Interestingly, I’ve often felt the good gear helps against ARC, but not much against committed players. A well executed blindside ambush can take down even a player with a heavy shield.
The main defense is the psychology. Fostering a sense of communal protection by shooting the wasps that are attacking someone else, bringing one defibrillator in case you find downed players, and in some very rare cases, acting as protector for someone who was wrongly downed. Eventually, some PVP-heavy players decide they have more to fear from attacking others than being passive.
A weird tip to try; when seeking some objective and worried for ambushes, play the Recorder. Some attackers are looking for the thrill of combat, not loot, and are dissuaded by an open musician. Other players are just fearful you’ll shoot first, which is less likely when you’re announcing yourself and taking your hand off your gun for the instrument.
I could be wrong, I think it’s a rare case of a game releasing with zero levels. The idea there was to let people take it and make their own levels for it (which, I’m sure, many did)
The only thing I’d ever want analyzed in gaming is the messages that developers convey. And, there should be no “overbearing head agency” be it the government or publisher, that controls that message. Take it just as a suggestion between artists:
We should encourage good morals and themes in the messages our games convey. I know it’s typical for gamers to say they don’t care about story or premise in games, but even if one isn’t laden with cutscenes, they often communicate a concept even just with level and character design, providing objectives like rescuing hostages, collecting loot, or getting stronger.
I don’t necessarily think violence, on its own, makes a message. Showing scenes of World War 2 can convey a lot of things. It can tell you that war is horrible, or it can erroneously tell you it’s fun. I think if you’re expecting maturity from your audience, you can acknowledge that while the game is fun, it’s not trying to foster that feeling in players.
The main thing that leads to violence in the real world is anger. Media can teach us violence is a form of communication, a tool, but anyone using it has a message, one rooted in a lot of hatred. I might even argue there’s some cases where that anger is both deserved and needed, but potentially misdirected; and other cases where both the anger and the action - violence - is 100% needed. A Ukrainian soldier fighting Russian invaders that are trying to kill innocent people does not need to be taught that “violence is bad”.