

But how does controlling the karts feel there? Last I tried STK (~2017), the controls felt floaty as fuck, like there was no gravity or friction between karts and the ground
Just your typical internet guy with questionable humor
But how does controlling the karts feel there? Last I tried STK (~2017), the controls felt floaty as fuck, like there was no gravity or friction between karts and the ground
Everyone defines themselves by their role
I don’t and I bet many people don’t as well. I define myself by what I know, who I know, what I believe, like and dislike, have done and can do. Roles can be assigned, but they only serve as oversimplifications of what’s expected of people. The role of “mother” only means that a woman has one or more children. Whether said children are blood related, adopted, whether she’s a “good” or “bad” mother, whether she’s married, widow, single, etc etc, is up in the air.
Your second argument there doesn’t need roles to be answered either, or do you think only specific roles can help people? Life isn’t an RPG with clear-cut classes
Define “being useless”. It certainly seems that “being useless”, to you, it is either “not working” or “not creating monetary value”, which would be super ironic given that there are many jobs around the world that make the person feel useless or worse
I’d say that anyone that feels the need to define themselves “by their role” has no clue on who they are or can be, needing the rest of society to direct them
Nothing like comparing a technology that took more than 10 years to get “released in the wild” and had several “killer apps” built using it very early on (email, instant messaging, web pages, online games) and many companies had no idea how to get money with it, vs. a “content generator” that is run almost entirely on promises of increased productivity and profit.
You have a very limited view of what life should, or even can be.
'Round my parts, robbers just target the armoured trucks that move money to ATMs.
Brazilian under a similar situation. Gambling and casinos are illegal within the entire country, but in 2018 online gambling/casinos were allowed to run ads everywhere. Every other week there’d be a new betting site throwing ads on every TV channel and tiktok/instagram influencer. Some regulation started showing up last year, people on Bolsa Familia (govt money for people in extreme poverty) were dumping that money straight into the gambling sites, but it’s too little, too late. A significant portion of the political right is now being bribed lobbied to legalize casinos again, “It’z gun generert jerbs and tworism!!!”
If you make it illegal, they’ll just run back to a tax haven like so many are already doing, but at least people will be less likely to find them. If you tax them to hell, they’ll also run to a tax haven and do money laundering+tax evasion. Gambling companies are lose-lose-win for people-govts-themselves.
I miss FilePlanet. That’s where I got my first Morrowind mods many years ago
At least GameBanana still exists, though there aren’t as many uploads there as Nexus. Still good that there’s an alternative
While I enjoy some logistics management, I’d never punish myself with that in Starfield. Most gear upgrades aren’t worth it and you can’t even craft your own weapons or suits. This isn’t Fallout where advanced machinery can be considered “lost tech” ffs
To me it was the 2014 Thief. I never had any proper experience with the previous games of the series, only tried Thief 3 back when my PC could barely run it, so the low fps made me give up. My short time with new Thief wasn’t bad, though I didn’t finish the game as it was on my xbox1 and I never really sat down to play anything to completion on it. Online it’s all “Thief is shit, it’s a shit game” etc. Maybe I didn’t get to the shit part, I completed maybe 4 missions?, but while it wasn’t amazing, it felt like a decent stealth game and had me more interested in continuing than Styx Master of Shadows
Yeah, I’ll just buy a 3rd party joycon if it’s supposed to drift anyway, at least they last a bit longer and cost much less
It’s interesting that Too Human began development as a PSX game, back in the late 90s. Quite a bit of development hell to go through
Eh, debatable. I’ve played it for roughly 2 years (2004-6) on private servers and even then I knew it wasn’t “the best” or “incredible” by any means, but it was light years ahead of Tibia (which was my first taste of MMORPGs, back when the starter island was a mess with too many players and not enough rats in the sewers for people to kill and level up) in every regard. Even with higher rates and an incredible teenage patience for braindead repetition, the grind got old really damn fast, not to mention that the game penalized fucking around (no stat resets, only on the 99 rebirth) and fucking up (1% xp penalty on death hit harder and harder the higher your level).
Played for a long time on EuphRO server (3x/3x/2x), my highest level character was 75 or something close to that. I think I gave up playing altogether around the time I got a super novice to level 50 on a different, higher rate server
The first space exploration game without space or exploration
Sounds like the Onslaught mode of UT2004 and 3, though more strategic, especially with the classes
I personally dislike the skills from equipment because, compared to FFT, it creates an artificial, story-gated wall on character progression (you can’t get the most powerful magic because you can’t get the equipment, because it only unlocks later during the story)
As for the judges, I don’t think they add enough to game to make combat more interesting
I really hope square doesn’t fuck up the remaster like they did with the PSP and Android versions, both shipped with a stupid bug that caused a huge slowdown on every magic-like animation.
The problem is detection, as not every AI generated thing is immediately obvious. Besides, shadow banning something that drives engagement so much is bad for business