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Joined 2 years ago
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Cake day: June 25th, 2023

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  • Manjaro vs. SteamOS, likely no benefit. My speculation is that the company probably wanted to develop their own software but didn’t have the technical expertise to develop for Linux. Hence, they partnered with Manjaro. As for why they went with Linux in the first place, it’s likely because Windows is a mess and they likely considered that Linux would be a more marketable (and cheaper) operating system.

    And yes, these products aren’t particularly expanding the market, but it seems that companies would still like to throw their hat into the ring, if only because getting in early means that they’ll have a more dedicated fanbase for their later handheld products


  • You can blindly download and install things from the internet on Windows, you can’t in Linux. If you try, it’ll be confusing at best, destructive at worst. If you want to install something, best to look for it in your GUI software manager (the “app store”)

    If you’re up for the challenge (it’s extremely tedious to set up, partially thanks to its horrid instructions), you can try installing winapps. It’ll save you a lot of time with running Windows programs




  • Sweeney (the CEO of Epic) says that he wants competition with Steam, but many of his actions point toward that he really just wants to be the guy at the top (ie, he wants to be the monopoly instead of Valve). He’s taken a fair number of anti-consumerist stances, which vary from understandable to clearly anti-competitive.

    Epic is known for making exclusivity deals with 3rd party studios in which Epic bribes the studio with money, and in exchange, the studio does not release their game on Steam for 1 year.

    At several points, this occurred after a studio already said that they will release on Steam, and the studio would have to walk back and delete their Steam listing.

    Iirc, at one point Epic bought out a studio and had them remove the Steam listing for an already-released game, causing the game to be unplayable for people who had already bought the game

    Edit: this apparently happened twice (Unreal Tournament and Rocket League), but it appears that the games still work for the people who bought it. I think the concern was actually that Steam players would lose functionality due to not being supported anymore after the unlisting

    The Epic Game Store released in a non-functional state, and development on it is extremely slow. The first impression of the broken store likely still influences many people’s impression of the store. But it’s still missing many features that many gamers want to see in a store.

    There were various rumors when the store first launched that it contained spyware. My understanding is that those rumors never fully got disproven, especially since some of the claims were supported by at least some evidence

    Epic does not support Linux, and Sweeney has openly said that he does not plan to support Linux until it becomes more popular. He did immediately jump on board with supporting Arm though, which caused a lot of Linux gamers to think that he just doesn’t want to support Linux

    Sweeney is a pretty abrasive person and iirc he made a lot of concerning statements on his social media. Several of them (as mentioned above) indicate that he wants to dethrone Valve so that he can be the monopoly instead

    Overall, many gamers are in support of more competition in the game store space. Unfortunately, many gamers also think that Epic is an untrustworthy competitor, and they believe that Epic has a serious chance of making the gaming industry worse if they become more popular. As a result, many would prefer for Steam remain the monopoly rather than to take a bet on Epic.






  • Going to repost a comment I made on another post, since it seems like people are misunderstanding the situation:

    My understanding was that this game was not covered by the strike, and so the voice actors decided to withhold their work for essentially no reason and with zero union protection. I saw on another article that the voice actors involved knew that the game was not covered by the strike and decided to strike anyways. I’m not entirely sure what they expected.

    I’m not saying that the union or Mihoyo are bad, but this issue seems to stem from something else entirely (individual voice actors going rogue and doing an unofficial strike)


  • I don’t necessarily think that’s what retailers are saying.

    What happened is that AMD has already sold a lot of cards before they even finalized the MSRP, then AMD offers a rebate if they announce a different MSRP than the planned MSRP. This is apparently pretty standard practice.

    The actual issue occurred due to a series of smaller issues:

    1. AMD announced an MSRP that was significantly lower than their expected MSRP, which led to significant negotiations for what the rebate should be. It appears that not all of the already-bought stock is covered by the current rebate. Piecing together clues from AMD and AIB’s, it sounds like negotiations are still ongoing, so the current rebate is likely a patchwork fix for day 1 pricing.
    2. AMD did not have a reference model, which serves to force AIB’s from pricing their cards too high above MSRP
    3. Rumor has it that AMD prioritized stock for physical stores over online stores, possibly for marketing/PR reasons.
    4. Nvidia made next to no cards this generation, causing significantly higher demand for AMD’s cards than anticipated




  • I think people who view Wine/Proton as a crutch is missing the point. Even disregarding the fact that it’s introducing more people to Linux (me included), I think the bigger point to make is that the future of software (or rather, the emerging meta of software) is cross-platform. Think about all the web apps and Electron apps. The solution to the Linux compatibility issue is not to make a Linux version of the software, it’s to set up a system such that one version works for every OS. Wine/Proton is just an unusual extension of that software philosophy.