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Joined 16 days ago
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Cake day: November 27th, 2025

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  • Camille_Jamal@lemmy.mltoLinux@lemmy.mlAnd so it begins
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    13 hours ago

    …yeah it does break sometimes. Right now my grandma has it on her spare computer, which is a potato, and she said she didn’t know it was linux on there, even though I told her when I installed it. It’s mostly used as a bootloader for the browser, and it’s dual booting whichever windows and mint

    It doesn’t always work, I agree, but for some people it does what they need.

    If it’s broke, I will absolutely try to fix it anyways, but not on anyone elses stuff.

    I have mint as a safe distro, so if I mess up my stuff trying to use a distro I’m not ready for, I can take 3 minutes(ish) fixing it and hoping I didn’t wipe the bios or anything else important off my computer when I tried installing arch with no clue how.








  • Imo, code is yet another form of art, and genai trains on it the same way as language arts and visual arts. Ai code also tends to be glitchy (see microsoft trying to make their code ai, then the code breaking lots) so I think it would be good to disclose that, so if any players have a glitchy game, they know what’s at fault

    I agree that “Made with AI” is necessary, and clarification would be very helpful.

    Some ideas I have:

    • In general made with AI (undisclosed)

    • Textures (the colour/texture or if 2d, sprites)

    • Character (3d models)

    • Code (self-explanatory)

    • SFX/Dialogue (audio)

    • GUI (user interface)

    • Other/Multiple (editable tag, specifies any other AI generated assets used)

    I think multiple being applicable at once if there’s multiple parts AI generated in a game would also be helpful. There would probably be more categories/tags for everything else that goes into a game.

    Have a great day, and remember to be kind! :D