AMillionMonkeys@lemmy.worldtoGames@lemmy.world•Large Language Models in Video Games?English
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10 days agoI think the PC vs. console divide is relevant here. I’m not sure how advanced text entry on consoles is these days, but I imagine PCs have the advantage with keyboards. Maybe if they use voice recognition on the consoles? But AAA games usually target both, and if interacting with the model is clunky for a big chunk of your market then the big developers might not use the technology.
Of course, indie devs that only target PC can go wild.
Veilguard is a 3rd person action RPG, not a CRPG. It plays like God of War or something. It has lots of DA characters and lore, though.