Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they’re determining what people would be willing to pay extra for. Some of the options were

  • a tool for backing up offline installers
  • ability to install previous versions of a game
  • extra insight into the preservation work they’re doing.
  • voting rights on games to bring into the preservation program.

And others that I can’t remember.

  • Sorse@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    3 days ago

    It’s on par with Steam, I think.

    IIRC Steam lets developers code how much storage to use, with a 5GB cap per game

    • MudMan@fedia.io
      link
      fedilink
      arrow-up
      2
      ·
      3 days ago

      Is that where it is now? I haven’t looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it’s not a huge concern and other services like PSN or Nintendo Online already charge for it, so… not a dealbreaker as long as the base implementation stays free.