alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 months agoVideo game patents are not a way to monopolize game mechanics, but to recover development costs, say Sega, Capcom and Konami legal expertsautomaton-media.comexternal-linkmessage-square13fedilinkarrow-up122arrow-down12
arrow-up120arrow-down1external-linkVideo game patents are not a way to monopolize game mechanics, but to recover development costs, say Sega, Capcom and Konami legal expertsautomaton-media.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 months agomessage-square13fedilink
minus-squareTacoSocks@infosec.publinkfedilinkEnglisharrow-up2arrow-down1·3 months agoWhat’s another game with a nemesis system?
minus-squareSchmidtGenetics@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·3 months agoOff the top of my head, Assassin’s creed, diablo and Far Cry 5 are recent ones. Depends on which specific mechanic you’re talking about, lots of games have enemies that die and come back stronger.
What’s another game with a nemesis system?
Off the top of my head, Assassin’s creed, diablo and Far Cry 5 are recent ones.
Depends on which specific mechanic you’re talking about, lots of games have enemies that die and come back stronger.