So back when I first played Majesty as a kid, I actually looked up a guide for the some of the end game scenarios. I was able to clear all the “advanced” scenarios and some of the expert scenarios, but I was making seemingly zero progress on several of the expert campaign maps.
This was with knowing the game mechanics and “OP” approaches relatively well. The game does have a more exploratory approach to balance that isn’t immediately clear and is mandatory for harder maps.
The approach to beating some of the expert maps was extremely convoluted. Basically a fully structured build order and a lot of luck on top. I am not sure how the author of the guide even discovered the solutions. For most of the expert campaign maps that was I stuck with, I wasn’t able to find alternative approaches. Even to this day I am curious if there are viable alternative approaches.
I also agree that there is a lot of variety and fun to the scenarios. They are very different and a spin to the core gameplay formula (much more so than many classical RTSs from that period).
So back when I first played Majesty as a kid, I actually looked up a guide for the some of the end game scenarios. I was able to clear all the “advanced” scenarios and some of the expert scenarios, but I was making seemingly zero progress on several of the expert campaign maps.
This was with knowing the game mechanics and “OP” approaches relatively well. The game does have a more exploratory approach to balance that isn’t immediately clear and is mandatory for harder maps.
The approach to beating some of the expert maps was extremely convoluted. Basically a fully structured build order and a lot of luck on top. I am not sure how the author of the guide even discovered the solutions. For most of the expert campaign maps that was I stuck with, I wasn’t able to find alternative approaches. Even to this day I am curious if there are viable alternative approaches.
I also agree that there is a lot of variety and fun to the scenarios. They are very different and a spin to the core gameplay formula (much more so than many classical RTSs from that period).
I’ve played through everything with cheats, and the last missions of the expansion were crazy with effectively immortal heroes.