…and? I wish Steam also was open source but I don’t see how that’s relevant here.
We’re discussing about a position for someone who probably likes, or at least understand, open source because that’s the motivation for most people when they consider Linux. It’s important to highlight what it is and what it is not, unfortunately.
There are open source games too, just to give a random examples GCompris is quite amazing and it keeps on growing. Countless examples on https://itch.io/games/tag-open-source
What is the point of this very community? Is it “just” to play (and if so, one can “just” launch Steam on desktop or their SteamDeck, BTW AFAIK Steam does not suggest DRMs, it’s up to the game dev) or rather is it to play better, whatever that might mean? I personally do not believe promoting proprietary software (especially when working ones already exist) helps go further but you might disagree. Can you please explain then WHY more proprietary launchers and games is good?
Privacy. Usability. Freedom. Performance. Compatibility. Memory footprint. I mean I could go on but…
Games are propietary. There are dozens of open source games, yes, but they all, collectively, by using reason, are propietary due to the exceptions being tiny and usually badly orhestrated attempts at games.
Realise that I hate capitalism just as much as anyone, but developing games with open code is (from a professional game dev viewpoint) a truly honorable exercise in futulity. You need to understand the ratio between making the hardest form of art possible to how the gamers view the medium and disregard any Impulse of changes to the design propagating and potentially ruin the fun in one of the abundant pitfalls is enormous. Rabid fans already disassemble every choice you make and your compiled code to “win” is not the best theater for making the code public. Add to that the intense pressure of the development cycle and you have easily made a torture device for the most passionate
Because it means more available games, and more options for gamers. Open source launchers would be great, but any launcher is better than no launcher at all, and first party support shows that GOG are taking Linux seriously as a platform that is worth investing time and resources in. This community is for people who A) Like Linux, and B) Like playing video games. Anything that allows you to play more video games on Linux is a good thing.
…and? I wish Steam also was open source but I don’t see how that’s relevant here.
We’re discussing about a position for someone who probably likes, or at least understand, open source because that’s the motivation for most people when they consider Linux. It’s important to highlight what it is and what it is not, unfortunately.
There are open source games too, just to give a random examples GCompris is quite amazing and it keeps on growing. Countless examples on https://itch.io/games/tag-open-source
What is the point of this very community? Is it “just” to play (and if so, one can “just” launch Steam on desktop or their SteamDeck, BTW AFAIK Steam does not suggest DRMs, it’s up to the game dev) or rather is it to play better, whatever that might mean? I personally do not believe promoting proprietary software (especially when working ones already exist) helps go further but you might disagree. Can you please explain then WHY more proprietary launchers and games is good?
There are many many more motivations for Linux
I didn’t say it was the only motivation, but even if I did, can you please give examples and address the question I did ask?
Privacy. Usability. Freedom. Performance. Compatibility. Memory footprint. I mean I could go on but…
Games are propietary. There are dozens of open source games, yes, but they all, collectively, by using reason, are propietary due to the exceptions being tiny and usually badly orhestrated attempts at games.
Realise that I hate capitalism just as much as anyone, but developing games with open code is (from a professional game dev viewpoint) a truly honorable exercise in futulity. You need to understand the ratio between making the hardest form of art possible to how the gamers view the medium and disregard any Impulse of changes to the design propagating and potentially ruin the fun in one of the abundant pitfalls is enormous. Rabid fans already disassemble every choice you make and your compiled code to “win” is not the best theater for making the code public. Add to that the intense pressure of the development cycle and you have easily made a torture device for the most passionate
Because it means more available games, and more options for gamers. Open source launchers would be great, but any launcher is better than no launcher at all, and first party support shows that GOG are taking Linux seriously as a platform that is worth investing time and resources in. This community is for people who A) Like Linux, and B) Like playing video games. Anything that allows you to play more video games on Linux is a good thing.