• majken@lemmy.world
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    23 hours ago

    What you and I experience as challenging or punishing is unplayable for someone that’s younger, has a lower skill level or certain types of disabilities.

    For them, a lower difficulty level just means they’re playing the same level of challenge that I am.

    I’ve never claimed that I know more about game design than Miyazaki. I’ve just said that I think a high difficulty threshold is bad game design cause it’s exclusive. I think games should strive to be inclusive. One of the most downloaded mods for Elden Ring is an easy mode.

    • MrFinnbean@lemmy.world
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      22 hours ago

      And im saying exclusivity is not inherently bad thing. There is plenty of games to play.

      Your elden ring easymode for example. In nexus it has 180 000 downloads while the game had over 30 000 000 sales in pc alone. 0,6% of players have felt it neccessary to make it easier for them self. And i think its neat they have option to make it so. But 99,4% have played the game in the way developers intended and how they build the experience. If there were build in easymode im sure many players who strugled to beat the game would have changed the dificulty to easier and they would have watered down the experience the game was build upon.