simple@piefed.social to Games@lemmy.worldEnglish · 2 days agoMore action than RPG, Vampire: The Masquerade - Bloodlines 2 struggles to convince after a few hours' play - EuroGamerwww.eurogamer.netexternal-linkmessage-square14fedilinkarrow-up162arrow-down13
arrow-up159arrow-down1external-linkMore action than RPG, Vampire: The Masquerade - Bloodlines 2 struggles to convince after a few hours' play - EuroGamerwww.eurogamer.netsimple@piefed.social to Games@lemmy.worldEnglish · 2 days agomessage-square14fedilink
minus-squaregivesomefucks@lemmy.worldlinkfedilinkEnglisharrow-up17arrow-down1·2 days agoThe author picked a clan that’s all about brute force… Then complains the game was about brute force except for the parts where you play a vampire from another clan. I don’t even know much about WoD, but I know he picked the most boring clan and then complained it was boring action. The reactions to what clan you pick is where the RPG parts seem to come in from other reviews I’ve read. It’s not like it’ll be a perfect game, but I feel like whoever wrote the review didn’t really get the game.
minus-squareAgent Karyo@lemmy.worldlinkfedilinkEnglisharrow-up12·edit-21 day agoNah, the maps were all linear and there were no multiple solutions. It’s pretty clear they made a random action RPG.
minus-squareMaple@lemmy.worldlinkfedilinkEnglisharrow-up2·1 day agoSo it isn’t an immersive sim, there could still be some strong elements of role play involved in terms of dialogue decisions. I’m hoping for the best.
The author picked a clan that’s all about brute force…
Then complains the game was about brute force except for the parts where you play a vampire from another clan.
I don’t even know much about WoD, but I know he picked the most boring clan and then complained it was boring action.
The reactions to what clan you pick is where the RPG parts seem to come in from other reviews I’ve read.
It’s not like it’ll be a perfect game, but I feel like whoever wrote the review didn’t really get the game.
Nah, the maps were all linear and there were no multiple solutions.
It’s pretty clear they made a random action RPG.
So it isn’t an immersive sim, there could still be some strong elements of role play involved in terms of dialogue decisions. I’m hoping for the best.