If they want to protect against piracy (losing game IMO) or try to limit cheating, that’s fine as long as it doesn’t impact gameplay (i.e. I can still party SP offline) and it keeps working in 20 years when they’ve stopped supporting the game. If that means releasing a patch to remove server interaction when they shut the servers down, that’s fine.
I am not okay with needing to install a kernel module just to play a game. That’s a security risk, prevents compatibility tools like WINE from preserving the game, and makes the game more fragile (will a kernel update break the game?). That’s a red line for me, and I refuse to play any game with kernel-level DRM or anti-cheat.
Yeah, I draw the line at the kernel.
If they want to protect against piracy (losing game IMO) or try to limit cheating, that’s fine as long as it doesn’t impact gameplay (i.e. I can still party SP offline) and it keeps working in 20 years when they’ve stopped supporting the game. If that means releasing a patch to remove server interaction when they shut the servers down, that’s fine.
I am not okay with needing to install a kernel module just to play a game. That’s a security risk, prevents compatibility tools like WINE from preserving the game, and makes the game more fragile (will a kernel update break the game?). That’s a red line for me, and I refuse to play any game with kernel-level DRM or anti-cheat.