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MazonnaCara89@lemmy.ml to Games@lemmy.worldEnglish · 2 days ago

Mario Kart 64 got finally decompiled!

github.com

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Mario Kart 64 got finally decompiled!

github.com

MazonnaCara89@lemmy.ml to Games@lemmy.worldEnglish · 2 days ago
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GitHub - n64decomp/mk64: A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.
github.com
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A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver. - n64decomp/mk64
  • 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.dev
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    1 day ago

    You can’t do what you say, because the original ROM is required to get the assets. Just this repo gets you nowhere w. running the game.

    • Lovable Sidekick@lemmy.world
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      1 day ago

      The assets folder in the github repository seems to contain the assets - unless you’re talking about different assets.

      • 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.dev
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        22 hours ago

        Those are the references to where the assets are located in the original ROM (that’s the data inside those json files). There’s no actual asset in there.

        • Lovable Sidekick@lemmy.world
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          22 hours ago

          Oh I see. So to play the game using this code do you need hardware to physically connect the cartridge so the PC can read the assets, or does it read a dump of the ROM?

          • 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.dev
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            16 hours ago

            It will read a dump from the ROM. The project obviously can’t be held responsible for how you may have obtained that ROM.

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