This is uncharted territory and we are essentially running an experiment. For this reason we’re not licensing or open sourcing the game’s assets - the art, music, and IP will still be protected for the time being. But all of the code that makes the game run will be made public. We have not chosen the exact license under which we will be open sourcing the game’s code, but it will be one of the OSI’s approved open source licenses.
That’s fair enough. They still need to be a business after all.
Id open sourced Doom and Quake decades ago, but you still can’t just have all the assets for nothing.
Sounds like SpacetimeDB is where they are really heading right now.
that makes sense, especially if they buy it and dont make it