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alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days ago

Palworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelity

www.gamesradar.com

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  • cross-posted to:
  • games@lemmy.world
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Palworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelity

www.gamesradar.com

alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days ago
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11
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fedilink
  • cross-posted to:
  • games@lemmy.world
Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games": "AAA titles are overwhelmingly about graphic quality and fidelity"
www.gamesradar.com
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It's obvious why Palworld's publishing arm has so many small games
  • WhatGodIsMadeOf@feddit.org
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    2 days ago

    98-2005 was the gaming golden era.

    • UnderpantsWeevil@lemmy.world
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      2 days ago

      '98 was definitely a high point. I would argue PS2/Xbox had a really bleak period between '01 and '03.

      Also, gotta say, the indie era didn’t really pop off until '09. The Obama Era was fantastic for gaming.

      • dukemirage@lemmy.world
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        1 day ago

        thanks obama

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