I felt dishonored offered many more options to move around, the level design had more surprises and verticality which multiplies options. Sneaking is a viable gameplay approach which I love (personal taste here). The characters and dialogs have a lot more depth and there is a lot more lore to discover along the way.
Also It might be my fault because I opted to avoid typhoon upgrades, but the mid game was really tedious due to ammo scarcity and the end game was too easy after that.
Compared to Dishonored, Prey lacks all the movement. But I wouldn’t have compared it to Dishonored anyway; It’s more like System Shock 2 and is pretty good compared to that.
Wild, I had the opposite experience, I loved Prey (I also love the Dishonored games). What stuff did you end up not liking about Prey?
I felt dishonored offered many more options to move around, the level design had more surprises and verticality which multiplies options. Sneaking is a viable gameplay approach which I love (personal taste here). The characters and dialogs have a lot more depth and there is a lot more lore to discover along the way.
Also It might be my fault because I opted to avoid typhoon upgrades, but the mid game was really tedious due to ammo scarcity and the end game was too easy after that.
For me the difference is simply being a scardey baby who cant handle horror
Compared to Dishonored, Prey lacks all the movement. But I wouldn’t have compared it to Dishonored anyway; It’s more like System Shock 2 and is pretty good compared to that.
Unless they’re talking about the older Prey… 🤔